Rust Data LabData lab · live
Live readings Servers11,842 Players65,813 Populated3,613 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,350, its rank

myserver

Offline 104.28.232.202:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,350top 70%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:43 UTC12d ago 1 – running 1
Wed 14 Oct, 16:32 UTC13d ago 1 – 1 days 0
Fri 9 Oct, 13:59 UTC18d ago 1 – 5.1 days 1
Mon 5 Oct, 13:12 UTC22d ago 2 held half 4 days 0
Sun 4 Oct, 10:38 UTC23d ago 2 – 1.1 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 579
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 579/ 700
  2. 2 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 37/ 250
  3. 3 Ru Rusty Moose |E… 67
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 67/ 250
  4. 4 Ru Rustoria.co - … 312
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 312/ 400
  5. 5 Ru Rustoria.co - … 127
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 127/ 200
  6. 6 Ru Rustafied.com … 134
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 134/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on myserver?

The map on myserver is procedural, made by the game.

What settings and rules apply on myserver?

The name of myserver carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts myserver?

There is no region on record for myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.28.232.202:28015.

On what Rust version does myserver operate?

Rust network protocol 2634 and build 167781 on Windows is what myserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does myserver stay up, and how reliable is its uptime?

Right now myserver is offline, with its last appearance 7 days 12 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on myserver, and at what time?

There is no next wipe to predict for myserver, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 8 hours ago.

How does myserver look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Lists and tags

How should you read the tags on myserver?

These are the tags myserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does myserver come up?

The Rust Data Lab lists that include myserver are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does myserver compare with other servers in the rankings?

myserver sits at #15,350 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on myserver tell you?

The last recorded sighting of myserver was 7 days 12 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

What is the way to join myserver?

Open the console with F1 in Rust and type client.connect 104.28.232.202:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.