Element card · group Vanilla · atomic number 15,414, its rank
Name of Server as Shown on the Client Server List
Offline EU 104.28.232.202:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:27 UTC, in 2d 14h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 14hFri 30 Oct, 15:27 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 9d 14hFri 6 Nov, 15:27 UTC
- 16d 14hFri 13 Nov, 15:27 UTC
- 23d 14hFri 20 Nov, 15:27 UTC
- 30d 14hFri 27 Nov, 15:27 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 37d 14hFri 4 Dec, 15:27 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:27 UTC4d ago | 0 | – | running | 0 |
| Tue 13 Oct, 07:31 UTC14d ago | 1 | halved by day 5 | 10.3 days | 0 |
| Tue 6 Oct, 08:15 UTC21d ago | 1 | held half | 7 days | 1 |
| Sun 4 Oct, 08:54 UTC23d ago | – | – | 2 days | 0 |
| Sun 27 Sep, 13:58 UTC30d ago | 0 | – | 6.8 days | 0 |
| Sun 27 Sep, 07:31 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 21 Sep, 14:39 UTC36d ago | 0 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
The name of Name of Server as Shown on the Client Server List carries no gather rate. You get up to 60 players per group. Play runs as battlefield, high rates and kits, fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server details
Which location is Name of Server as Shown on the Client Server List based in?
Name of Server as Shown on the Client Server List gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 104.28.232.202:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List uses. The protocol must match for you to join; Steam will update your game.
How dependable is Name of Server as Shown on the Client Server List for staying online?
Currently offline, Name of Server as Shown on the Client Server List was last seen 4 days 2 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Name of Server as Shown on the Client Server List?
Its tag guides the prediction, since Name of Server as Shown on the Client Server List's record holds too few wipes to confirm a schedule. Due next on Friday 30 October at 15:27 UTC is its wipe. Counting back, the current world began 4 days 9 hours ago. Weekly wipes are what its tags advertise.
How does Name of Server as Shown on the Client Server List look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 7 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.
Lists and tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts60 (Group limit): No team may exceed 60; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?
You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Name of Server as Shown on the Client Server List place?
Player hours for the past seven days give Name of Server as Shown on the Client Server List #15,414, #2,590 in Europe, and a place in the top 69% of ranked servers.
What does the current player count on Name of Server as Shown on the Client Server List tell you?
No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 4 days 2 hours ago. Over seven days the mean player count is 0.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and type client.connect 104.28.232.202:28015. The Launch Rust button on this page does the same job through Steam.