Rust Data LabData lab · live
Live readings Servers11,667 Players45,747 Populated2,969 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 16,450, its rank

Seed scan 4

Offline 104.28.24.176:28155 checked 34d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,450top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 17:59 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46/ 250
  2. 2 Ru Rustoria.co - … 75
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 75/ 200
  3. 3 Ru Rusty Moose |E… 242
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 242/ 300
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 294
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 294/ 375
  6. 6 Ru Rustoria.co - … 256
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 256/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on Seed scan 4?

The map on Seed scan 4 is procedural, made by the game.

How is Seed scan 4 configured, and what rules apply?

Nothing in the name of Seed scan 4 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Seed scan 4 based in?

Nothing about a region is published by Seed scan 4. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 104.28.24.176:28155 is the address it uses.

What Rust version does Seed scan 4 currently run?

Rust network protocol 2633 and build 165217 on Linux is what Seed scan 4 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Seed scan 4 stay online?

Currently offline, Seed scan 4 was last seen 34 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipes and resets

When does Seed scan 4 wipe, and how often?

Seed scan 4's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 9 hours ago.

How does Seed scan 4 look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Seed scan 4?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Seed scan 4 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Seed scan 4 come up?

The Rust Data Lab lists that include Seed scan 4 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Seed scan 4 compare with other servers in the rankings?

Seed scan 4 sits at #16,450 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on Seed scan 4 tell you?

Seed scan 4 is offline at the moment; the last sighting was 34 days 9 hours ago.

How to join

What is the way to join Seed scan 4?

Open the console with F1 in Rust and type client.connect 104.28.24.176:28155. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.