Rust Data LabData lab · live
Live readings Servers11,709 Players55,398 Populated3,239 Fresh wipes · 3h162 Sampled every 5 min

Element card · group PvE · atomic number 14,111, its rank

LOCAL LAB [no EAC]

Offline 104.28.244.229:28015 checked 34d ago

pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,111top 63%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 13
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 13/ 200
  2. 2 Ru [EU] RustEZ Pu… 20
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 20/ 200
  3. 3 Ru [US] RustEZ Pu… 0
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 0/ 200
  4. 4 Sk [PvE] Skyline … 5
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 5/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 27
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 27/ 200
  6. 6 Ru [EU/GER] Rust … 7
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 7/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on LOCAL LAB [no EAC]?

A procedural map runs on LOCAL LAB [no EAC], generated by the game.

How is LOCAL LAB [no EAC] configured, and what rules apply?

Nothing in the name of LOCAL LAB [no EAC] gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

In what location does LOCAL LAB [no EAC] sit?

There is no region on record for LOCAL LAB [no EAC]. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 104.28.244.229:28015.

Which Rust version is LOCAL LAB [no EAC] on?

Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] uses. The protocol must match for you to join; Steam will update your game.

How reliably does LOCAL LAB [no EAC] stay online?

Right now LOCAL LAB [no EAC] is offline, with its last appearance 34 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 17 hours ago.

Lists and tags

How should you read the tags on LOCAL LAB [no EAC]?

These are the tags LOCAL LAB [no EAC] makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): You fight the world, not other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?

These themed Rust Data Lab lists carry LOCAL LAB [no EAC]: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How does LOCAL LAB [no EAC] compare with other servers in the rankings?

Player hours over the last week put LOCAL LAB [no EAC] at #14,111, inside the top 63% of ranked servers.

How many players does LOCAL LAB [no EAC] have at the moment?

No live signal from LOCAL LAB [no EAC] right now, which was last seen 34 days 13 hours ago.

Connection

What is the way to join LOCAL LAB [no EAC]?

In Rust, press F1 and enter client.connect 104.28.244.229:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.