Rust Data LabData lab · live
Live readings Servers11,790 Players66,598 Populated3,624 Fresh wipes · 3h126 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

LOCAL LAB [no EAC]

Offline 104.28.244.231:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep23 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
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  2. 2 Ru Rustoria.co - … 299
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 299/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Ru Rustafied.com … 83
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 83/ 150
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 107/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on LOCAL LAB [no EAC]?

The map on LOCAL LAB [no EAC] is procedural, made by the game.

What settings and rules apply on LOCAL LAB [no EAC]?

No gather rate appears in the name of LOCAL LAB [no EAC]. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

What region hosts LOCAL LAB [no EAC]?

Nothing about a region is published by LOCAL LAB [no EAC]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 104.28.244.231:28015.

Which Rust version is LOCAL LAB [no EAC] on?

On Windows, LOCAL LAB [no EAC] is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is LOCAL LAB [no EAC] for staying online?

LOCAL LAB [no EAC] is not online at the moment; the last sighting was 5 days 23 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe days

When does LOCAL LAB [no EAC] wipe, and how often?

The record holds too few of LOCAL LAB [no EAC]'s wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 6 hours ago the current world was made.

What does a typical wipe day on LOCAL LAB [no EAC] involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 7 hours after it began.

Lists and tags

Which meanings sit behind the tags on LOCAL LAB [no EAC]?

The game's server browser reads the tags LOCAL LAB [no EAC] publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does LOCAL LAB [no EAC] come up?

The Rust Data Lab lists that include LOCAL LAB [no EAC] are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does LOCAL LAB [no EAC] place?

LOCAL LAB [no EAC] sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is LOCAL LAB [no EAC] right now?

LOCAL LAB [no EAC] is offline at the moment; the last sighting was 5 days 23 hours ago. The past week gives an average of 0 players.

Connection

How can you connect to LOCAL LAB [no EAC]?

Open the console with F1 in Rust and type client.connect 104.28.244.231:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.