Element card · group Community · atomic number 15,544, its rank
Local_Test
Offline 104.28.249.175:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:19 UTC15d ago | 0 | – | running | 1 |
| Thu 17 Sep, 10:04 UTC40d ago | 1 | – | 25 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 257/ 300
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2
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3
Ru
Rusty Moose |E…
30
Rusty Moose |EU Main| 30/ 250
-
4
Ru
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121
Rustoria.co - EU East Long 121/ 200
-
5
Ru
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44
Rustoria.co - EU East Medium 44/ 200
-
6
Ru
Rustafied.com …
48
Rustafied.com - EU Friday 48/ 100
Quick answers
from the figures on this pageServer setup
What map is in play on Local_Test?
Generated by the game, the map on Local_Test is procedural.
How is Local_Test configured, and what rules apply?
The name of Local_Test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is Local_Test based in?
Nothing about a region is published by Local_Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.28.249.175:28015.
On what Rust version does Local_Test operate?
On Windows, Local_Test is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Local_Test stay up, and how reliable is its uptime?
Local_Test is not online at the moment; the last sighting was 15 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Local_Test, and at what time?
Too few wipes are on record for Local_Test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 17 hours ago.
What does a typical wipe day on Local_Test involve?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags Local_Test carries?
These are the tags Local_Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Local_Test appear in?
You will find Local_Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Local_Test hold among Rust servers?
Player hours over the last week put Local_Test at #15,544, inside the top 71% of ranked servers.
How full is Local_Test right now?
The last recorded sighting of Local_Test was 15 days 16 hours ago, and it is offline now.
Getting on
How can you connect to Local_Test?
You can connect by pressing F1 in Rust and entering client.connect 104.28.249.175:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.