Rust Data LabData lab · live
Live readings Servers11,869 Players97,045 Populated3,902 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Modded · atomic number 15,448, its rank

REVENANT - 10X PVE RPG - LOCAL TEST

Offline 104.28.249.210:28505 checked 41d ago

10x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,448no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC42d ago 1 – running 1
Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 535
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average 535/ 600
  2. 2 Te TemplarGaming … 82
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 82/ 200
  3. 3 At Atlas - US 10x… 140
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 180 on average 140/ 150
  4. 4 Kr KRAKEN | X10 |… 344
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 151 on average 344/ 400
  5. 5 Ho HollowServers.… 77
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 76 on average 77/ 150
  6. 6 Ho HollowServers.… 29
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 29/ 150

Quick answers

from the figures on this page

Settings and map

What rules has REVENANT - 10X PVE RPG - LOCAL TEST set, and what settings are in force?

REVENANT - 10X PVE RPG - LOCAL TEST carries a 10x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does REVENANT - 10X PVE RPG - LOCAL TEST sit?

Nothing about a region is published by REVENANT - 10X PVE RPG - LOCAL TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 104.28.249.210:28505.

Which Rust version is REVENANT - 10X PVE RPG - LOCAL TEST on?

Rust network protocol 2633 and build 162929 on Windows is what REVENANT - 10X PVE RPG - LOCAL TEST uses. The protocol must match for you to join; Steam will update your game.

How dependable is REVENANT - 10X PVE RPG - LOCAL TEST for staying online?

REVENANT - 10X PVE RPG - LOCAL TEST is not online at the moment; the last sighting was 41 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does REVENANT - 10X PVE RPG - LOCAL TEST wipe, and how often?

The record holds too few of REVENANT - 10X PVE RPG - LOCAL TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 42 days 19 hours ago.

How does REVENANT - 10X PVE RPG - LOCAL TEST look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 17 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.

Tags, lists

What should you understand from the tags REVENANT - 10X PVE RPG - LOCAL TEST carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list REVENANT - 10X PVE RPG - LOCAL TEST publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does REVENANT - 10X PVE RPG - LOCAL TEST come up?

The Rust Data Lab lists that include REVENANT - 10X PVE RPG - LOCAL TEST are: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Player numbers

Against other Rust servers, where does REVENANT - 10X PVE RPG - LOCAL TEST place?

REVENANT - 10X PVE RPG - LOCAL TEST sits at #15,448 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on REVENANT - 10X PVE RPG - LOCAL TEST tell you?

The last recorded sighting of REVENANT - 10X PVE RPG - LOCAL TEST was 41 days 20 hours ago, and it is offline now.

Getting on

How can you connect to REVENANT - 10X PVE RPG - LOCAL TEST?

In Rust, press F1 and enter client.connect 104.28.249.210:28505. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build It runs build 162929.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.