Rust Data LabData lab · live
Live readings Servers11,805 Players79,944 Populated3,786 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

Filthy Casuals Modded

Online 104.59.53.189:28015 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 79 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 596
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  2. 2 Ru Rustoria.co - … 379
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 379/ 525
  3. 3 Ru Rusty Moose |E… 47
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 47/ 250
  4. 4 Ru Rustoria.co - … 37
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 37/ 250
  5. 5 Ru Rustafied.com … 133
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 133/ 200
  6. 6 Ru Rustoria.co - … 153
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 153/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on Filthy Casuals Modded?

A procedural map of size 4,500 with seed 71413 runs on Filthy Casuals Modded, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Filthy Casuals Modded set, and what settings are in force?

The name of Filthy Casuals Modded carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Filthy Casuals Modded?

There is no region on record for Filthy Casuals Modded. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 104.59.53.189:28015 is the address it uses.

On what Rust version does Filthy Casuals Modded operate?

On Windows, Filthy Casuals Modded is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Filthy Casuals Modded stay online?

Filthy Casuals Modded is live as of now. According to the uptime it reports, the last restart was about 6 days 16 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 30 September 2026, Rust Data Lab saw it for the first time.

How well does Filthy Casuals Modded perform?

The last 48 hours show an average of 88 server fps and a minimum of 71. The entity count reached 119,741, including buildings, deployables and all other world items. Memory use peaked at 4,386 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

What is the wiping pattern on Filthy Casuals Modded?

Wiping once a month with the force wipe is what Filthy Casuals Modded does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days ago.

How does Filthy Casuals Modded look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 31 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Filthy Casuals Modded?

The game's server browser reads the tags Filthy Casuals Modded publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp79 (Max players): Player slots: 79; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Filthy Casuals Modded come up?

These themed Rust Data Lab lists carry Filthy Casuals Modded: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Filthy Casuals Modded place?

Player hours over the last week put Filthy Casuals Modded at #15,323, inside the top 69% of ranked servers.

How full is Filthy Casuals Modded right now?

Filthy Casuals Modded currently shows 0 players across 79 slots. Over seven days the mean player count is 0.

Connection

What is the way to join Filthy Casuals Modded?

Open the console with F1 in Rust and type client.connect 104.59.53.189:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp79,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp79
Max players Player slots: 79.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.