Element card · group Community · atomic number 15,339, its rank
OTCHO
Offline 105.103.166.50:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on OTCHO?
Generated by the game, the map on OTCHO is procedural.
How is OTCHO configured, and what rules apply?
The name of OTCHO carries no gather rate. The group cap is 4 players (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
What region hosts OTCHO?
There is no region on record for OTCHO. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 105.103.166.50:28015.
Which Rust version is OTCHO on?
Rust network protocol 2635 and build 168909 on Linux is what OTCHO uses. The protocol must match for you to join; Steam will update your game.
Does OTCHO stay up, and how reliable is its uptime?
Currently offline, OTCHO was last seen 3 days 11 hours ago. For the last 3 full days, 11 of 72 hours were online, giving 15% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe schedule
When does OTCHO wipe, and how often?
Too few wipes are on record for OTCHO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 11 hours ago.
Tags, lists
What should you understand from the tags OTCHO carries?
These are the tags OTCHO makes public for the server browser to read: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): It has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does OTCHO appear in?
You will find OTCHO on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Player numbers
How does OTCHO compare with other servers in the rankings?
The seven-day player-hours table has OTCHO at #15,339, in the top 69% of ranked servers. The quad ranking puts it at #622.
How many players does OTCHO have at the moment?
OTCHO is offline at the moment; the last sighting was 3 days 11 hours ago. The seven-day average for this server is 0 players.
Connection
What steps get you onto OTCHO?
You can connect by pressing F1 in Rust and entering client.connect 105.103.166.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.