Rust Data LabData lab · live
Live readings Servers11,758 Players68,729 Populated3,433 Fresh wipes · 3h208 Sampled every 5 min

Element card · group Community · atomic number 15,290, its rank

OTCHO

Offline 105.107.33.177:28015 checked 3d ago

quad softcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,290top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So [EA] Softcore 1 19
    [EA] Softcore 1 quad · monthly · 66 on average 19/ 350
  2. 2 Fa [US] Facepunch… 68
    [US] Facepunch Softcore 2 NA · quad · monthly · 58 on average 68/ 300
  3. 3 Re Reddit.com/r/P… 17
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 17/ 150
  4. 4 Ru Rusty Sporks P… 7
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 10 on average 7/ 100
  5. 5 日新 [红牛五倍]10.29日|新… 7
    [红牛五倍]10.29日|新档|开荒|激战|爽玩 EA · quad · weekly · 9 on average 7/ 200
  6. 6 日新 [红果十倍]10.30日|新… 7
    [红果十倍]10.30日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 7/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on OTCHO?

A procedural map runs on OTCHO, generated by the game.

How is OTCHO configured, and what rules apply?

Nothing in the name of OTCHO gives a gather rate. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

What region hosts OTCHO?

There is no region on record for OTCHO. Rust Data Lab shows a server's stated location, not a verified position of the machine. 105.107.33.177:28015 is the address it uses.

Which Rust version is OTCHO on?

On Linux, OTCHO is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does OTCHO stay up, and how reliable is its uptime?

OTCHO is not online at the moment; the last sighting was 3 days 12 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 October 2026.

Wipe days

When does OTCHO wipe, and how often?

OTCHO's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 12 hours ago.

Tags, lists

How should you read the tags on OTCHO?

The game's server browser reads the tags OTCHO publishes, which are gmsoftcore (Game mode): The rules are softcore, which is easier; mp50 (Max players): Player slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does OTCHO come up?

The Rust Data Lab lists that include OTCHO are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

How does OTCHO compare with other servers in the rankings?

Player hours over the last week put OTCHO at #15,290, inside the top 69% of ranked servers. The quad ranking puts it at #614.

How full is OTCHO right now?

OTCHO is offline at the moment; the last sighting was 3 days 12 hours ago. The past week gives an average of 0 players.

Getting on

What steps get you onto OTCHO?

Open the console with F1 in Rust and type client.connect 105.107.33.177:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp50
Max players Player slots: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.