Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Testserver

Offline 106.72.203.130:28015 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:38 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 524
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 524/ 575
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 475
  3. 3 Ru Rusty Moose |E… 179
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 179/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Ru Rustoria.co - … 249
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 249/ 250
  6. 6 Ru Rustoria.co - … 331
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 331/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on Testserver?

A procedural map runs on Testserver, generated by the game.

What settings and rules apply on Testserver?

No gather rate appears in the name of Testserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Testserver sit?

Nothing about a region is published by Testserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 106.72.203.130:28015.

On what Rust version does Testserver operate?

On Linux, Testserver is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Testserver for staying online?

Currently offline, Testserver was last seen 47 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Testserver?

The record holds too few of Testserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was made.

Tags, lists

How should you read the tags on Testserver?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Testserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Testserver come up?

You will find Testserver on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, where does Testserver place?

The seven-day player-hours table has Testserver at #15,335, in the top 69% of ranked servers.

How full is Testserver right now?

No live signal from Testserver right now, which was last seen 47 hours ago. The seven-day average for this server is 0 players.

How to join

What is the way to join Testserver?

You can connect by pressing F1 in Rust and entering client.connect 106.72.203.130:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.