Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 10,523, its rank

My Private Rust

Offline 106.73.168.34:28015 checked 6d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#10,523top 47%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 15:34 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 259
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 259/ 275
  2. 2 Ru Rustoria.co - … 332
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 332/ 350
  3. 3 Eu eulongtest (pr… 480
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Ru Rusty Moose |E… 825
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 825/ 1,000
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47/ 100
  6. 6 Ru Rustoria.co - … 900
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 900/ 950

Quick answers

from the figures on this page

Map and rules

What map is in play on My Private Rust?

A procedural map runs on My Private Rust, generated by the game.

What rules has My Private Rust set, and what settings are in force?

The name of My Private Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Private Rust based in?

No region is published by My Private Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 106.73.168.34:28015 is the address it uses.

On what Rust version does My Private Rust operate?

On Windows, My Private Rust is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is My Private Rust for staying online?

Currently offline, My Private Rust was last seen 6 days 5 hours ago. It was online for 3 of 168 hours in the last 7 full days, which is 2% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipes and resets

When does My Private Rust wipe, and how often?

The record holds too few of My Private Rust's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 5 hours ago.

What does a typical wipe day on My Private Rust involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on My Private Rust?

These are the tags My Private Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust appear in?

These themed Rust Data Lab lists carry My Private Rust: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Private Rust hold among Rust servers?

The seven-day player-hours table has My Private Rust at #10,523, in the top 47% of ranked servers.

How many players does My Private Rust have at the moment?

No live signal from My Private Rust right now, which was last seen 6 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.

Connection

What is the way to join My Private Rust?

Open the console with F1 in Rust and type client.connect 106.73.168.34:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.