Element card · group Community · atomic number 13,592, its rank
CrabServ
Offline 107.137.178.58:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on CrabServ?
A procedural map runs on CrabServ, generated by the game.
What settings and rules apply on CrabServ?
Nothing in the name of CrabServ gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts CrabServ?
Nothing about a region is published by CrabServ. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 107.137.178.58:28015.
On what Rust version does CrabServ operate?
On Windows, CrabServ is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does CrabServ stay online?
Currently offline, CrabServ was last seen 19 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe days
When does CrabServ wipe, and how often?
CrabServ's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 11 hours ago.
Tags, lists
What should you understand from the tags CrabServ carries?
These are the tags CrabServ makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does CrabServ appear in?
You will find CrabServ on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does CrabServ compare with other servers in the rankings?
Player hours over the last week put CrabServ at #13,592, inside the top 62% of ranked servers.
What does the current player count on CrabServ tell you?
No live signal from CrabServ right now, which was last seen 19 days 10 hours ago.
How to join
What steps get you onto CrabServ?
In Rust, press F1 and enter client.connect 107.137.178.58:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.