Element card · group Vanilla · atomic number 15,423, its rank
mortal.wish
Online NA 107.174.232.22:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:04 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on mortal.wish?
mortal.wish runs a procedural map of size 3,000 with seed 2024; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
How is mortal.wish configured, and what rules apply?
No gather rate appears in the name of mortal.wish. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. Anti-cheat is on: Valve's VAC.
Server facts
Which location is mortal.wish based in?
mortal.wish gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 107.174.232.22:28015.
On what Rust version does mortal.wish operate?
Rust network protocol 2634 and build 167781 on Linux is what mortal.wish uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does mortal.wish stay up, and how reliable is its uptime?
At the moment, mortal.wish is online. About 7 days 22 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Is mortal.wish known for smooth running?
In the last 48 hours, it averaged 200 server fps, with a low of 150. Buildings, deployables and everything else in the world added up to as many as 49,124 entities. The highest memory usage was 3,198 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does mortal.wish wipe, and how often?
Too few wipes are on record for mortal.wish to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 3 hours ago.
How does mortal.wish look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 27 hours in.
Lists and tags
What should you understand from the tags mortal.wish carries?
These are the tags mortal.wish makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^y (Carbon): This server uses the Carbon plugin framework; ^q (Premium): Joining requires Rust's premium status; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does mortal.wish appear in?
These themed Rust Data Lab lists carry mortal.wish: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
Player counts
What position does mortal.wish hold among Rust servers?
Player hours for the past seven days give mortal.wish #15,423, #1,539 in North America, and a place in the top 69% of ranked servers.
How many players does mortal.wish have at the moment?
At the moment mortal.wish has 0 of its 50 slots filled. The seven-day average for this server is 0 players.
How to join
What is the way to join mortal.wish?
In Rust, press F1 and enter client.connect 107.174.232.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. Joining requires Rust's premium status. You can find its website at https://mortalwish.net/.