Rust Data LabData lab · live
Live readings Servers11,594 Players33,825 Populated2,852 Fresh wipes · 3h65 Sampled every 5 min

Element card · group Vanilla · atomic number 15,423, its rank

mortal.wish

Online NA 107.174.232.22:28015 checked 11m ago

vanillacarbonpremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69% · #1539 in NA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:04 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |U… 35
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average 35/ 250
  2. 2 Ru Rustoria.co - … 42
    Rustoria.co - US Main NA · groups of 16+ · weekly · 233 on average 42/ 250
  3. 3 Ru Rusty Moose |U… 474
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 189 on average 474/ 525
  4. 4 Ru Rustafied.com … 12
    Rustafied.com - US Friday NA · groups of 16+ · weekly · 154 on average 12/ 100
  5. 5 Ru Rustoria.co - … 317
    Rustoria.co - US Mondays NA · groups of 12+ · weekly · 147 on average 317/ 375
  6. 6 Ru Rustopia.gg - … 35
    Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 142 on average 35/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on mortal.wish?

mortal.wish runs a procedural map of size 3,000 with seed 2024; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is mortal.wish configured, and what rules apply?

No gather rate appears in the name of mortal.wish. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Carbon. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. Joining requires Rust's premium status. Anti-cheat is on: Valve's VAC.

Server facts

Which location is mortal.wish based in?

mortal.wish gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 107.174.232.22:28015.

On what Rust version does mortal.wish operate?

Rust network protocol 2634 and build 167781 on Linux is what mortal.wish uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does mortal.wish stay up, and how reliable is its uptime?

At the moment, mortal.wish is online. About 7 days 22 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is mortal.wish known for smooth running?

In the last 48 hours, it averaged 200 server fps, with a low of 150. Buildings, deployables and everything else in the world added up to as many as 49,124 entities. The highest memory usage was 3,198 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does mortal.wish wipe, and how often?

Too few wipes are on record for mortal.wish to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 3 hours ago.

How does mortal.wish look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 27 hours in.

Lists and tags

What should you understand from the tags mortal.wish carries?

These are the tags mortal.wish makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^y (Carbon): This server uses the Carbon plugin framework; ^q (Premium): Joining requires Rust's premium status; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does mortal.wish appear in?

These themed Rust Data Lab lists carry mortal.wish: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

Player counts

What position does mortal.wish hold among Rust servers?

Player hours for the past seven days give mortal.wish #15,423, #1,539 in North America, and a place in the top 69% of ranked servers.

How many players does mortal.wish have at the moment?

At the moment mortal.wish has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

How to join

What is the way to join mortal.wish?

In Rust, press F1 and enter client.connect 107.174.232.22:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. Joining requires Rust's premium status. You can find its website at https://mortalwish.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^v,NA,^q,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.
^q
Premium Joining requires Rust's premium status.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.