Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Community · atomic number 14,650, its rank

[US] Chrispy

Online 107.211.211.138:28015 checked 3h ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,650top 66%
Last wipe27d agono schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |U… 21
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 21/ 250
  2. 2 Ru Rustoria.co - … 30
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 30/ 250
  3. 3 Ru Rusty Moose |U… 327
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 197 on average 327/ 350
  4. 4 Ru Rustafied.com … 8
    Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 8/ 100
  5. 5 Ru Rustoria.co - … 220
    Rustoria.co - US Mondays NA · groups of 12+ · weekly · 154 on average 220/ 250
  6. 6 Ru Rustopia.gg - … 38
    Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 144 on average 38/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on [US] Chrispy?

[US] Chrispy runs a procedural map of size 5,000 with seed 703253437; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [US] Chrispy configured, and what rules apply?

Nothing in the name of [US] Chrispy gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts [US] Chrispy?

[US] Chrispy leaves out the region tag, but names North America and gives us5 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 107.211.211.138:28015.

On what Rust version does [US] Chrispy operate?

Rust network protocol 2635 and build 169317 on Windows is what [US] Chrispy uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US] Chrispy stay up, and how reliable is its uptime?

At the moment, [US] Chrispy is online. About 26 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does [US] Chrispy hold a steady performance?

In the last 48 hours, it averaged 109 server fps, with a low of 68. The entity count reached 140,000, including buildings, deployables and all other world items. Up to 4,317 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [US] Chrispy wipe, and how often?

Wiping once a month with the force wipe is what [US] Chrispy does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 1 hours ago.

What does a typical wipe day on [US] Chrispy involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on [US] Chrispy?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169317 (Build): It runs build 169317; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus5 (Region code): The server's code for its region is us5: that is the tag list [US] Chrispy publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does [US] Chrispy appear in?

The Rust Data Lab lists that include [US] Chrispy are: Rust community servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does [US] Chrispy compare with other servers in the rankings?

Player hours over the last week put [US] Chrispy at #14,650, inside the top 66% of ranked servers.

What does the current player count on [US] Chrispy tell you?

Of 50 slots, 0 are taken on [US] Chrispy right now. A seven-day sample gives 0 players on average and 1 at the top. Over 48 hours, the highest average fell at 13:00 UTC, at 0 players.

Getting on

What steps get you onto [US] Chrispy?

In Rust, press F1 and enter client.connect 107.211.211.138:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs169317
Build It runs build 169317.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rus5
Region code The server's code for its region is us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.