Rust Data LabData lab · live
Live readings Servers11,828 Players91,106 Populated3,754 Fresh wipes · 3h433 Sampled every 5 min

Element card · group Community · atomic number 13,640, its rank

MineRust Development

Offline 108.12.34.242:28015 checked 19d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,640top 62%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 222
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 222/ 275
  2. 2 Ru Rustoria.co - … 295
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 295/ 350
  3. 3 Ru Rusty Moose |E… 766
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 766/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 48/ 100
  5. 5 Ru Rustoria.co - … 869
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 869/ 950
  6. 6 Ru Rustoria.co - … 713
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 713/ 800

Quick answers

from the figures on this page

Settings and map

What map is in play on MineRust Development?

A procedural map runs on MineRust Development, generated by the game.

What rules has MineRust Development set, and what settings are in force?

The name of MineRust Development carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does MineRust Development sit?

No region is published by MineRust Development. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 108.12.34.242:28015 is the address it uses.

On what Rust version does MineRust Development operate?

On Windows, MineRust Development is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is MineRust Development for staying online?

Currently offline, MineRust Development was last seen 19 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe schedule

What is the wiping pattern on MineRust Development?

The record holds too few of MineRust Development's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 4 hours ago.

Tags, lists

How should you read the tags on MineRust Development?

These are the tags MineRust Development makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does MineRust Development appear in?

The Rust Data Lab lists that include MineRust Development are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does MineRust Development place?

Player hours over the last week put MineRust Development at #13,640, inside the top 62% of ranked servers.

What does the current player count on MineRust Development tell you?

The last recorded sighting of MineRust Development was 19 days 4 hours ago, and it is offline now.

Getting on

What steps get you onto MineRust Development?

Open the console with F1 in Rust and type client.connect 108.12.34.242:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.