Rust Data LabData lab · live
Live readings Servers11,882 Players97,865 Populated3,914 Fresh wipes · 3h398 Sampled every 5 min

Element card · group PvE · atomic number 7,577, its rank

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE

Offline 108.16.249.13:28016 checked 23h ago

2.5x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,577top 34%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5217:0022:0003:0007:0012:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510017:0022:0003:0007:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE runs a procedural map of size 4,500 with seed 440994840; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE configured, and what rules apply?

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE carries a 2.5x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE sit?

No region is published by Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE. Rust Data Lab shows a server's stated location, not a verified position of the machine. 108.16.249.13:28016 is the address it uses.

Which Rust version is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE on?

On Windows, Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is running Rust network protocol 2635 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE stay up, and how reliable is its uptime?

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is not online at the moment; the last sighting was 23 hours ago. The uptime it reports suggests it restarted roughly 3 days ago. For the last 5 full days, 113 of 120 hours were online, giving 94% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE hold a steady performance?

In the last 48 hours, it averaged 75 server fps, with a low of 51. Buildings, deployables and everything else in the world added up to as many as 143,939 entities. The highest memory usage was 5,430 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Estimated from the force wipe is when Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 22 hours ago. Wipes monthly, according to the schedule in its tags.

Where it appears

Which meanings sit behind the tags on Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

These are the tags Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE come up?

These themed Rust Data Lab lists carry Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE hold among Rust servers?

Player hours over the last week put Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE at #7,577, inside the top 34% of ranked servers.

How full is Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE right now?

Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE is offline at the moment; the last sighting was 23 hours ago. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Getting on

What steps get you onto Chill & Kill 2.5x|PvE|PvP|BetterNpc|Raidable Bases|& MORE?

Open the console with F1 in Rust and type client.connect 108.16.249.13:28016. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/gE6E4U3t9H.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.