Rust Data LabData lab · live
Live readings Servers11,669 Players53,688 Populated3,358 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 14,885, its rank

big O

Offline 108.167.80.255:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,885top 67%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:42 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 500
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 500/ 250
  2. 2 Ru Rustoria.co - … 313
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 313/ 325
  3. 3 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 35/ 250
  4. 4 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 35/ 250
  5. 5 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 157/ 200
  6. 6 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 75/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on big O?

Generated by the game, the map on big O is procedural.

What settings and rules apply on big O?

The name of big O carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts big O?

There is no region on record for big O. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 108.167.80.255:28015.

What Rust version does big O currently run?

Rust network protocol 2634 and build 167781 on Windows is what big O uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does big O stay up, and how reliable is its uptime?

Right now big O is offline, with its last appearance 7 days 5 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on big O, and at what time?

big O's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 6 hours ago the current world was made.

On big O, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags big O carries?

The game's server browser reads the tags big O publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does big O appear in?

These themed Rust Data Lab lists carry big O: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does big O hold among Rust servers?

big O sits at #14,885 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is big O right now?

No live signal from big O right now, which was last seen 7 days 5 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to big O?

Open the console with F1 in Rust and type client.connect 108.167.80.255:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.