Element card · group Vanilla · atomic number 15,854, its rank
Rust Statistics | Staging
Offline NA 108.192.8.11:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 18:25 UTC, in 6d 13h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 13hTue 3 Nov, 18:25 UTC
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 13d 13hTue 10 Nov, 18:25 UTC
- 20d 13hTue 17 Nov, 18:25 UTC
- 27d 13hTue 24 Nov, 18:25 UTC
- 34d 13hTue 1 Dec, 18:25 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 41d 13hTue 8 Dec, 18:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 18:25 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Rust Statistics | Staging?
The map on Rust Statistics | Staging is procedural, made by the game.
What rules has Rust Statistics | Staging set, and what settings are in force?
The name of Rust Statistics | Staging carries no gather rate. Groups top out at 5 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
Server details
What region hosts Rust Statistics | Staging?
The NA tag is how Rust Statistics | Staging lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 108.192.8.11:28015.
On what Rust version does Rust Statistics | Staging operate?
Rust network protocol 2634 and build 166652 on Windows is what Rust Statistics | Staging uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Rust Statistics | Staging stay up, and how reliable is its uptime?
Right now Rust Statistics | Staging is offline, with its last appearance 19 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.
Wipe days
How often does a wipe happen on Rust Statistics | Staging, and at what time?
Its tag guides the prediction, since Rust Statistics | Staging's record holds too few wipes to confirm a schedule. On Tuesday 3 November at 18:25 UTC the next wipe falls due. The world it is running now dates from 21 days 10 hours ago. Weekly wipes are what its tags advertise.
How does Rust Statistics | Staging look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 46 hours after it began.
Tags, lists
What should you understand from the tags Rust Statistics | Staging carries?
These are the tags Rust Statistics | Staging makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Rust Statistics | Staging appear in?
The Rust Data Lab lists that include Rust Statistics | Staging are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Against other Rust servers, where does Rust Statistics | Staging place?
Seven-day player hours place Rust Statistics | Staging at #15,854 overall, #1,545 in North America and in the top 72% of ranked servers.
What does the current player count on Rust Statistics | Staging tell you?
The last recorded sighting of Rust Statistics | Staging was 19 days 3 hours ago, and it is offline now.
How to join
What is the way to join Rust Statistics | Staging?
Open the console with F1 in Rust and type client.connect 108.192.8.11:28015. The Launch Rust button on this page does the same job through Steam.