Rust Data LabData lab · live
Live readings Servers11,725 Players63,058 Populated3,296 Fresh wipes · 3h188 Sampled every 5 min

Element card · group Community · atomic number 13,111, its rank

Cozmo's Dingus Land

Offline 108.196.93.184:28015 checked 8d ago

Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#13,111top 59%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep21 Oct24 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:47 UTC8d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 99
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 99/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 444
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 444/ 575
  4. 4 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 25/ 100
  5. 5 Ru Rustoria.co - … 520
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 520/ 650
  6. 6 Ru Rustoria.co - … 426
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 426/ 525

Quick answers

from the figures on this page

Map and rules

What map is in play on Cozmo's Dingus Land?

Cozmo's Dingus Land runs a procedural map of size 4,500 with seed 915776730; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Cozmo's Dingus Land?

The name of Cozmo's Dingus Land carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Cozmo's Dingus Land?

Nothing about a region is published by Cozmo's Dingus Land. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 108.196.93.184:28015.

On what Rust version does Cozmo's Dingus Land operate?

On Windows, Cozmo's Dingus Land is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Does Cozmo's Dingus Land stay up, and how reliable is its uptime?

Currently offline, Cozmo's Dingus Land was last seen 8 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Cozmo's Dingus Land?

Too few wipes are on record for Cozmo's Dingus Land to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 8 days 23 hours ago.

On Cozmo's Dingus Land, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Cozmo's Dingus Land carries?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Cozmo's Dingus Land publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Cozmo's Dingus Land appear in?

You will find Cozmo's Dingus Land on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Cozmo's Dingus Land hold among Rust servers?

The seven-day player-hours table has Cozmo's Dingus Land at #13,111, in the top 59% of ranked servers.

How many players does Cozmo's Dingus Land have at the moment?

Cozmo's Dingus Land is offline at the moment; the last sighting was 8 days 2 hours ago.

How to join

What steps get you onto Cozmo's Dingus Land?

Open the console with F1 in Rust and type client.connect 108.196.93.184:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.