Rust Data LabData lab · live
Live readings Servers11,835 Players94,909 Populated3,850 Fresh wipes · 3h528 Sampled every 5 min

Element card · group Modded · atomic number 4,880, its rank

5x Chopper Ninjas myattack mymini*Monthly*Parachute kit

Online 108.234.24.150:28015 checked 9m ago

5x monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 250 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,880top 22%
Last wipe11d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0005:0014:0023:0008:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0005:0014:0023:0008:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:07 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

A procedural map of size 4,200 with seed 2542 runs on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

5x Chopper Ninjas myattack mymini*Monthly*Parachute kit carries a 5x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. combat training is the game mode, practice for aim and PvP, loot provided. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

No region is published by 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 108.234.24.150:28015.

On what Rust version does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit operate?

Rust network protocol 2635 and build 168909 on Windows is what 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit uses. The protocol must match for you to join; Steam will update your game.

Does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit stay up, and how reliable is its uptime?

At the moment, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit is online. About 4 days 3 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit hold a steady performance?

Server fps averaged 136 over the last 48 hours, with 58 as the lowest. The maximum entity count was 186,261, covering buildings, deployables and all else in the world. Up to 5,148 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit, and at what time?

Wiping once a month with the force wipe is what 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 11 days 20 hours ago. Wipes monthly, according to the schedule in its tags.

On 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. 12 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit carries?

These are the tags 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^i (Battlefield): Quick, kit-based PvP at high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit come up?

The Rust Data Lab lists that include 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit are: 5x Rust servers, measured live, Modded Rust servers, measured, Aim training servers, measured live and Battlefield servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.

Player counts

How does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit compare with other servers in the rankings?

5x Chopper Ninjas myattack mymini*Monthly*Parachute kit sits at #4,880 for seven-day player hours, placing it in the top 22% of ranked servers.

How full is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit right now?

Of 250 slots, 0 are taken on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit right now. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.

How to join

How can you connect to 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?

Open the console with F1 in Rust and type client.connect 108.234.24.150:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^d,^i,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^d
Combat training Sharpen your aim and PvP, with loot given rather than gathered.
^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.