Rust Data LabData lab · live
Live readings Servers11,658 Players48,164 Populated3,140 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Chiraq Rust

Online 108.61.100.42:28016 checked 8m ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe194d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 338
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 338/ 375
  2. 2 Ru Rustoria.co - … 296
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 296/ 325
  3. 3 Ru Rusty Moose |E… 28
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21/ 250
  5. 5 Ru Rustafied.com … 42
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 42/ 100
  6. 6 Ru Rustoria.co - … 124
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 124/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Chiraq Rust?

Chiraq Rust runs a procedural map of size 6,000 with seed 2086201; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Chiraq Rust set, and what settings are in force?

Nothing in the name of Chiraq Rust gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Chiraq Rust?

With no region published, Chiraq Rust still carries the region code ca1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 108.61.100.42:28016 is the address it uses.

Which Rust version is Chiraq Rust on?

Rust network protocol 2623 and build 148916 on Windows is what Chiraq Rust uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Chiraq Rust for staying online?

Right now, Chiraq Rust is reachable. The uptime it reports suggests it restarted roughly 7 days 18 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Chiraq Rust perform?

In the last 48 hours, it averaged 57 server fps, with a low of 32. The entity count reached 203,535, including buildings, deployables and all other world items. The highest memory usage was 6,882 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Chiraq Rust, and at what time?

The record holds too few of Chiraq Rust's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 194 days 18 hours ago.

Tags, lists

How should you read the tags on Chiraq Rust?

These are the tags Chiraq Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2623 (Protocol): Protocol 2623 is required; join only if your game matches it; cs148916 (Build): The game build is 148916; ptrak (Networking): The network layer is RakNet, standard in the game; $rca1 (Region code): Its region code reads ca1. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Chiraq Rust come up?

These themed Rust Data Lab lists carry Chiraq Rust: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Chiraq Rust hold among Rust servers?

Player hours over the last week put Chiraq Rust at #15,335, inside the top 69% of ranked servers.

What does the current player count on Chiraq Rust tell you?

Of 100 slots, 0 are taken on Chiraq Rust right now. The past week gives an average of 0 players.

Getting on

What steps get you onto Chiraq Rust?

In Rust, press F1 and enter client.connect 108.61.100.42:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$rca1,v2623,gmrust,cs148916,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2623
Protocol Protocol 2623 is required; join only if your game matches it.
cs148916
Build The game build is 148916.
ptrak
Networking The network layer is RakNet, standard in the game.
$rca1
Region code Its region code reads ca1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.