Rust Data LabData lab · live
Live readings Servers11,835 Players97,516 Populated3,868 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Vanilla · atomic number 5,623, its rank

RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01

Online SA 109.104.155.246:7083 checked 7m ago

monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#5,623top 25% · #150 in SA
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 63% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustoria.co - … 42
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  4. 4 Su [LATAM] Sudame… 199
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  5. 5 Pi PICKLE VANILLA… 13
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  6. 6 Na [LATAM] Nakers… 3
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Quick answers

from the figures on this page

Server setup

What map is in play on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

The map on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is procedural at size 3,750 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: RustWorld SAO1.

What rules has RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 set, and what settings are in force?

Nothing in the name of RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

What region hosts RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

With its SA tag, RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 places itself in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 109.104.155.246:7083 is the address it uses.

What Rust version does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 currently run?

On Linux, RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 stay up, and how reliable is its uptime?

RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is live as of now. About 43 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 hold a steady performance?

The last 48 hours show an average of 31 server fps and a minimum of 21. The maximum entity count was 81,048, covering buildings, deployables and all else in the world. Up to 3,483 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

The only wipe on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 days 2 hours ago. Wipes monthly, according to the schedule in its tags.

On RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. The latest wipe's peak fell 2 hours after it began.

Tags, lists

How should you read the tags on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

These are the tags RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; SA (South America): In the browser it sits under South America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 appear in?

You will find RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 place?

Player hours for the past seven days give RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 #5,623, #150 in South America, and a place in the top 25% of ranked servers.

How full is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 right now?

Of 40 slots, 0 are taken on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 right now. A seven-day sample gives 0 players on average and 2 at the top. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

Getting on

How can you connect to RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?

In Rust, press F1 and enter client.connect 109.104.155.246:7083. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit http://www.rustworld.cc/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

SA
South America In the browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.