Rust Data LabData lab · live
Live readings Servers11,621 Players42,146 Populated2,930 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Community · atomic number 6,705, its rank

RU|RUST|MOD|Western#Wipe05.10

Offline 109.111.170.137:28015 checked 4d ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 3
Rank · atomic number#6,705top 30%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:39 UTC25d ago 3 – running 2
Fri 2 Oct, 11:02 UTC27d ago 3 held half 2.2 days 0
Sat 19 Sep, 06:20 UTC41d ago 4 halved by day 1 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 91
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 91/ 250
  2. 2 Ru Rustoria.co - … 109
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 109/ 200
  3. 3 Ru Rusty Moose |E… 243
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 243/ 250
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 273
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 273/ 275
  6. 6 Ru Rustoria.co - … 479
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 479/ 475

Quick answers

from the figures on this page

Settings and map

What map is in play on RU|RUST|MOD|Western#Wipe05.10?

Generated by the game, the map on RU|RUST|MOD|Western#Wipe05.10 is procedural.

What rules has RU|RUST|MOD|Western#Wipe05.10 set, and what settings are in force?

Nothing in the name of RU|RUST|MOD|Western#Wipe05.10 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RU|RUST|MOD|Western#Wipe05.10?

No region tag is published by RU|RUST|MOD|Western#Wipe05.10; its name, though, points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 109.111.170.137:28015.

On what Rust version does RU|RUST|MOD|Western#Wipe05.10 operate?

Rust network protocol 2635 and build 168909 on Windows is what RU|RUST|MOD|Western#Wipe05.10 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RU|RUST|MOD|Western#Wipe05.10 stay up, and how reliable is its uptime?

Currently offline, RU|RUST|MOD|Western#Wipe05.10 was last seen 4 days 13 hours ago. It was online for 29 of 168 hours in the last 7 full days, which is 17% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does RU|RUST|MOD|Western#Wipe05.10 wipe, and how often?

With no fixed rhythm, RU|RUST|MOD|Western#Wipe05.10 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 14 hours ago the current world was made.

On RU|RUST|MOD|Western#Wipe05.10, what happens when wipe day arrives?

At their busiest, recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.

Where it appears

What should you understand from the tags RU|RUST|MOD|Western#Wipe05.10 carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list RU|RUST|MOD|Western#Wipe05.10 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RU|RUST|MOD|Western#Wipe05.10 appear in?

The Rust Data Lab lists that include RU|RUST|MOD|Western#Wipe05.10 are: EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does RU|RUST|MOD|Western#Wipe05.10 compare with other servers in the rankings?

The seven-day player-hours table has RU|RUST|MOD|Western#Wipe05.10 at #6,705, in the top 30% of ranked servers.

How full is RU|RUST|MOD|Western#Wipe05.10 right now?

No live signal from RU|RUST|MOD|Western#Wipe05.10 right now, which was last seen 4 days 13 hours ago. A seven-day sample gives 1 players on average and 3 at the top.

Getting on

How can you connect to RU|RUST|MOD|Western#Wipe05.10?

In Rust, press F1 and enter client.connect 109.111.170.137:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.