Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,325, its rank

Verity Rust Devblog 287

Offline 109.124.226.181:28015 checked 9d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,325top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 355
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 355/ 375
  2. 2 Ru Rustoria.co - … 327
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 327/ 325
  3. 3 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 33/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 168
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 168/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Verity Rust Devblog 287?

Generated by the game, the map on Verity Rust Devblog 287 is procedural.

What rules has Verity Rust Devblog 287 set, and what settings are in force?

The name of Verity Rust Devblog 287 carries no gather rate. Nothing is published about a group limit. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts Verity Rust Devblog 287?

No region comes from Verity Rust Devblog 287; it does give ger as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.124.226.181:28015 is the address it uses.

On what Rust version does Verity Rust Devblog 287 operate?

On Windows, Verity Rust Devblog 287 is running Rust network protocol 2567 and build 107410. The protocol must match for you to join; Steam will update your game.

How reliably does Verity Rust Devblog 287 stay online?

Verity Rust Devblog 287 is not online at the moment; the last sighting was 9 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 19 October 2026.

Wipe schedule

When does Verity Rust Devblog 287 wipe, and how often?

Too few wipes are on record for Verity Rust Devblog 287 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 21 hours ago.

Lists and tags

How should you read the tags on Verity Rust Devblog 287?

These are the tags Verity Rust Devblog 287 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; v2567 (Protocol): Protocol 2567 is required; join only if your game matches it; cs107410 (Build): It runs build 107410; ptrak (Networking): This runs on RakNet, the standard layer; $rger (Region code): The server's code for its region is ger. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Verity Rust Devblog 287 appear in?

The Rust Data Lab lists that include Verity Rust Devblog 287 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

Player numbers

What position does Verity Rust Devblog 287 hold among Rust servers?

The seven-day player-hours table has Verity Rust Devblog 287 at #15,325, in the top 70% of ranked servers.

How many players does Verity Rust Devblog 287 have at the moment?

The last recorded sighting of Verity Rust Devblog 287 was 9 days 21 hours ago, and it is offline now.

Connection

How can you connect to Verity Rust Devblog 287?

In Rust, press F1 and enter client.connect 109.124.226.181:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2567,gmrust,cs107410

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
v2567
Protocol Protocol 2567 is required; join only if your game matches it.
cs107410
Build It runs build 107410.
ptrak
Networking This runs on RakNet, the standard layer.
$rger
Region code The server's code for its region is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.