Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Community · atomic number 13,096, its rank

ServerName

Offline 109.126.5.6:28015 checked 7d ago

Join the experiment
Atomic mass · players now 1/ 3 33% full Room to join
7-day average1peak 1
Rank · atomic number#13,096top 59%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:11 UTC21d ago 1 – running 1
Sun 4 Oct, 15:09 UTC24d ago 1 – 3.4 days 0
Sat 26 Sep, 13:11 UTC33d ago 1 held half 8.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 566
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 566/ 625
  2. 2 Ru Rustoria.co - … 418
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 418/ 450
  3. 3 Ru Rusty Moose |E… 161
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 161/ 250
  4. 4 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  5. 5 Ru Rustoria.co - … 175
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 175/ 250
  6. 6 Ru Rustoria.co - … 348
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 348/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on ServerName?

A procedural map runs on ServerName, generated by the game.

What rules has ServerName set, and what settings are in force?

No gather rate appears in the name of ServerName. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

In what location does ServerName sit?

No region is published by ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 109.126.5.6:28015.

On what Rust version does ServerName operate?

Rust network protocol 2634 and build 167781 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ServerName stay up, and how reliable is its uptime?

ServerName is not online at the moment; the last sighting was 7 days 5 hours ago. It was online for 9 of 168 hours in the last 7 full days, which is 5% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipe days

What is the wiping pattern on ServerName?

No next wipe can be predicted on ServerName: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 13 hours ago.

On ServerName, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on ServerName?

The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp3 (Max players): It has 3 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

The Rust Data Lab lists that include ServerName are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does ServerName compare with other servers in the rankings?

Player hours over the last week put ServerName at #13,096, inside the top 59% of ranked servers.

What does the current player count on ServerName tell you?

ServerName is offline at the moment; the last sighting was 7 days 5 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

What is the way to join ServerName?

Open the console with F1 in Rust and type client.connect 109.126.5.6:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp3
Max players It has 3 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.