Element card · group Community
Joey&tanya love server
Offline 109.135.43.95:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Joey&tanya love server?
The map on Joey&tanya love server is procedural, made by the game.
What settings and rules apply on Joey&tanya love server?
No gather rate appears in the name of Joey&tanya love server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
In what location does Joey&tanya love server sit?
Nothing about a region is published by Joey&tanya love server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.135.43.95:28015 is the address it uses.
What Rust version does Joey&tanya love server currently run?
Rust network protocol 2632 and build 160556 on Windows is what Joey&tanya love server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Joey&tanya love server stay online?
Right now Joey&tanya love server is offline, with its last appearance 45 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Joey&tanya love server, and at what time?
Too few wipes are on record for Joey&tanya love server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 59 days 17 hours ago.
Lists and tags
What should you understand from the tags Joey&tanya love server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): It runs build 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Joey&tanya love server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Joey&tanya love server appear in?
The Rust Data Lab lists that include Joey&tanya love server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players does Joey&tanya love server have at the moment?
The last recorded sighting of Joey&tanya love server was 45 days 22 hours ago, and it is offline now.
Getting on
What is the way to join Joey&tanya love server?
Open the console with F1 in Rust and type client.connect 109.135.43.95:28015. The Launch Rust button on this page does the same job through Steam.