Rust Data LabData lab · live
Live readings Servers11,767 Players74,585 Populated3,497 Fresh wipes · 3h237 Sampled every 5 min

Element card · group Community · atomic number 14,563, its rank

NewMap Test

Offline 109.137.11.114:28015 checked 31d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#14,563top 61%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 17:04 UTC31d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 159
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 159/ 250
  2. 2 Ru Rustoria.co - … 188
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 188/ 250
  3. 3 Ru Rusty Moose |E… 587
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 587/ 675
  4. 4 Ru Rustafied.com … 35
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 35/ 100
  5. 5 Ru Rustoria.co - … 681
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 681/ 775
  6. 6 Ru Rustoria.co - … 554
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 554/ 625

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on NewMap Test?

Nothing in the name of NewMap Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts NewMap Test?

There is no region on record for NewMap Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.137.11.114:28015.

On what Rust version does NewMap Test operate?

On Windows, NewMap Test is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does NewMap Test stay online?

NewMap Test is not online at the moment; the last sighting was 31 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

What is the wiping pattern on NewMap Test?

The record holds too few of NewMap Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 31 days 5 hours ago.

What does a typical wipe day on NewMap Test involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on NewMap Test?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list NewMap Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does NewMap Test appear in?

These themed Rust Data Lab lists carry NewMap Test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does NewMap Test hold among Rust servers?

Player hours over the last week put NewMap Test at #14,563, inside the top 61% of ranked servers.

How many players does NewMap Test have at the moment?

The last recorded sighting of NewMap Test was 31 days 5 hours ago, and it is offline now.

Getting on

How can you connect to NewMap Test?

In Rust, press F1 and enter client.connect 109.137.11.114:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.