Rust Data LabData lab · live
Live readings Servers11,751 Players67,203 Populated3,396 Fresh wipes · 3h207 Sampled every 5 min

Element card · group Community · atomic number 15,505, its rank

Test

Offline 109.163.220.218:28015 checked 43d ago

Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,505no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 113
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 113/ 250
  2. 2 Ru Rustoria.co - … 145
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 145/ 200
  3. 3 Ru Rusty Moose |E… 501
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 501/ 575
  4. 4 Ru Rustafied.com … 27
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 27/ 100
  5. 5 Ru Rustoria.co - … 588
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 588/ 650
  6. 6 Ru Rustoria.co - … 474
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 474/ 525

Quick answers

from the figures on this page

Settings and map

How is Test configured, and what rules apply?

No gather rate appears in the name of Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does Test sit?

Nothing about a region is published by Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.163.220.218:28015 is the address it uses.

Which Rust version is Test on?

On Windows, Test is running Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.

How dependable is Test for staying online?

Currently offline, Test was last seen 43 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Test wipe, and how often?

The record holds too few of Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 48 days 15 hours ago.

Tags, lists

How should you read the tags on Test?

These are the tags Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Test come up?

You will find Test on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Test place?

The seven-day player-hours table has Test at #15,505, in the top – of ranked servers.

What does the current player count on Test tell you?

No live signal from Test right now, which was last seen 43 days 12 hours ago.

How to join

How can you connect to Test?

Open the console with F1 in Rust and type client.connect 109.163.220.218:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.