Element card · group Community · atomic number 15,327, its rank
Test Server
Offline 109.193.51.155:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Test Server?
The map on Test Server is procedural, made by the game.
What settings and rules apply on Test Server?
The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Test Server?
No region is published by Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 109.193.51.155:28015 is the address it uses.
On what Rust version does Test Server operate?
Rust network protocol 2634 and build 167781 on Windows is what Test Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Test Server stay online?
Currently offline, Test Server was last seen 15 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipe schedule
What is the wiping pattern on Test Server?
The record holds too few of Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 15 days 20 hours ago.
Tags, lists
What should you understand from the tags Test Server carries?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
You will find Test Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Test Server compare with other servers in the rankings?
Player hours over the last week put Test Server at #15,327, inside the top 71% of ranked servers.
How many players does Test Server have at the moment?
The last recorded sighting of Test Server was 15 days 20 hours ago, and it is offline now.
How to join
How can you connect to Test Server?
You can connect by pressing F1 in Rust and entering client.connect 109.193.51.155:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.