Rust Data LabData lab · live
Live readings Servers11,704 Players60,571 Populated3,281 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Community · atomic number 15,262, its rank

Probelauf Rust

Offline 109.199.115.202:19146 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,262top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 85
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 85/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 407
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 407/ 450
  4. 4 Ru Rustafied.com … 24
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 24/ 100
  5. 5 Ru Rustoria.co - … 484
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 484/ 525
  6. 6 Ru Rustoria.co - … 371
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 371/ 425

Quick answers

from the figures on this page

Map and rules

What map is in play on Probelauf Rust?

The map on Probelauf Rust is procedural at size 3,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Probelauf Rust set, and what settings are in force?

Nothing in the name of Probelauf Rust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Probelauf Rust based in?

Nothing about a region is published by Probelauf Rust. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 109.199.115.202:19146.

What Rust version does Probelauf Rust currently run?

On Linux, Probelauf Rust is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Probelauf Rust for staying online?

Currently offline, Probelauf Rust was last seen 5 days 18 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipes and resets

What is the wiping pattern on Probelauf Rust?

Too few wipes are on record for Probelauf Rust to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 21 hours ago.

Lists and tags

Which meanings sit behind the tags on Probelauf Rust?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Probelauf Rust publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Probelauf Rust come up?

The Rust Data Lab lists that include Probelauf Rust are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Probelauf Rust place?

The seven-day player-hours table has Probelauf Rust at #15,262, in the top 69% of ranked servers.

How full is Probelauf Rust right now?

The last recorded sighting of Probelauf Rust was 5 days 18 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

How can you connect to Probelauf Rust?

Open the console with F1 in Rust and type client.connect 109.199.115.202:19146. The Launch Rust button on this page does the same job through Steam. You can find its website at https://gamesucker.de.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players It has 40 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.