Rust Data LabData lab · live
Live readings Servers11,844 Players83,167 Populated3,755 Fresh wipes · 3h280 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Rust Server by HOSTSOFT.io

Offline 109.230.58.192:28019 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:57 UTC2d ago – – running 0
Tue 27 Oct, 01:34 UTC2d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 179
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 179/ 250
  4. 4 Ru Rustafied.com … 57
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  5. 5 Ru Rustoria.co - … 249
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  6. 6 Ru Rustoria.co - … 331
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Quick answers

from the figures on this page

Server setup

What map is in play on Rust Server by HOSTSOFT.io?

Rust Server by HOSTSOFT.io runs a procedural map of size 1,000 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Rust Server by HOSTSOFT.io set, and what settings are in force?

The name of Rust Server by HOSTSOFT.io carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rust Server by HOSTSOFT.io?

There is no region on record for Rust Server by HOSTSOFT.io. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 109.230.58.192:28019 is the address it uses.

What Rust version does Rust Server by HOSTSOFT.io currently run?

On Linux, Rust Server by HOSTSOFT.io is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rust Server by HOSTSOFT.io stay online?

Right now Rust Server by HOSTSOFT.io is offline, with its last appearance 2 days 1 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. It first appeared to Rust Data Lab on 27 October 2026.

Wipe schedule

How often does a wipe happen on Rust Server by HOSTSOFT.io, and at what time?

Too few wipes are on record for Rust Server by HOSTSOFT.io to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 1 hours ago.

How does Rust Server by HOSTSOFT.io look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags Rust Server by HOSTSOFT.io carries?

These are the tags Rust Server by HOSTSOFT.io makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Server by HOSTSOFT.io come up?

The Rust Data Lab lists that include Rust Server by HOSTSOFT.io are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust Server by HOSTSOFT.io hold among Rust servers?

The seven-day player-hours table has Rust Server by HOSTSOFT.io at #15,335, in the top 69% of ranked servers.

What does the current player count on Rust Server by HOSTSOFT.io tell you?

The last recorded sighting of Rust Server by HOSTSOFT.io was 2 days 1 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

How can you connect to Rust Server by HOSTSOFT.io?

In Rust, press F1 and enter client.connect 109.230.58.192:28019. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players It has 500 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.