Rust Data LabData lab · live
Live readings Servers11,657 Players32,896 Populated2,828 Fresh wipes · 3h79 Sampled every 5 min

Element card · group Community · atomic number 15,980, its rank

Impasta

Offline 109.245.227.64:28015 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,980top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:53 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 152
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 152/ 250
  2. 2 Ru Rustoria.co - … 116
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 116/ 200
  3. 3 Ru Rusty Moose |E… 13
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 13/ 250
  4. 4 Ru Rustoria.co - … 23
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 23/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 28/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Impasta?

Generated by the game, the map on Impasta is procedural.

What rules has Impasta set, and what settings are in force?

The name of Impasta carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is Impasta based in?

No region is published by Impasta. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 109.245.227.64:28015.

Which Rust version is Impasta on?

Rust network protocol 2634 and build 166652 on Windows is what Impasta uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Impasta stay up, and how reliable is its uptime?

Impasta is not online at the moment; the last sighting was 23 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

What is the wiping pattern on Impasta?

Impasta's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 13 hours ago.

On Impasta, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 5 hours in.

Tags, lists

Which meanings sit behind the tags on Impasta?

These are the tags Impasta makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Impasta appear in?

You will find Impasta on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Impasta compare with other servers in the rankings?

Player hours over the last week put Impasta at #15,980, inside the top 71% of ranked servers.

How full is Impasta right now?

Impasta is offline at the moment; the last sighting was 23 days 17 hours ago.

Getting on

What is the way to join Impasta?

In Rust, press F1 and enter client.connect 109.245.227.64:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.