Rust Data LabData lab · live
Live readings Servers11,850 Players85,370 Populated3,783 Fresh wipes · 3h296 Sampled every 5 min

Element card · group Community · atomic number 4,883, its rank

R16 ОСНОВНОЙ | MAIN FOR ALL

Online 109.248.241.100:31100 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 116 0% full Room to join
7-day average0peak 4
Rank · atomic number#4,883top 22%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:48 UTC FW27d ago 3 – running 1
Thu 1 Oct, 06:53 UTC28d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 509
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509/ 575
  2. 2 Ru Rustoria.co - … 445
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 445/ 475
  3. 3 Ru Rusty Moose |E… 380
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 380/ 250
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 481
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 481/ 250
  6. 6 Ru Rustoria.co - … 437
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 234 on average 437/ 350

Quick answers

from the figures on this page

Settings and map

What map is in play on R16 ОСНОВНОЙ | MAIN FOR ALL?

The map on R16 ОСНОВНОЙ | MAIN FOR ALL is procedural at size 4,500 with seed 1037960418, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on R16 ОСНОВНОЙ | MAIN FOR ALL?

Nothing in the name of R16 ОСНОВНОЙ | MAIN FOR ALL gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does R16 ОСНОВНОЙ | MAIN FOR ALL sit?

The name of R16 ОСНОВНОЙ | MAIN FOR ALL points to Europe, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.248.241.100:31100.

Which Rust version is R16 ОСНОВНОЙ | MAIN FOR ALL on?

Rust network protocol 2635 and build 168909 on Windows is what R16 ОСНОВНОЙ | MAIN FOR ALL uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does R16 ОСНОВНОЙ | MAIN FOR ALL stay online?

R16 ОСНОВНОЙ | MAIN FOR ALL is live as of now. About 7 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does R16 ОСНОВНОЙ | MAIN FOR ALL perform?

Server fps averaged 83 over the last 48 hours, with 47 as the lowest. The maximum entity count was 121,484, covering buildings, deployables and all else in the world. Up to 3,544 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on R16 ОСНОВНОЙ | MAIN FOR ALL?

Too few wipes are on record for R16 ОСНОВНОЙ | MAIN FOR ALL to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 21 hours ago.

How does R16 ОСНОВНОЙ | MAIN FOR ALL look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 43 hours after it began.

Where it appears

What should you understand from the tags R16 ОСНОВНОЙ | MAIN FOR ALL carries?

gmvanilla (Game mode): The mode is vanilla survival; mp116 (Max players): It has 116 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list R16 ОСНОВНОЙ | MAIN FOR ALL publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does R16 ОСНОВНОЙ | MAIN FOR ALL come up?

The Rust Data Lab lists that include R16 ОСНОВНОЙ | MAIN FOR ALL are: EU Rust servers, measured and Rust community servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does R16 ОСНОВНОЙ | MAIN FOR ALL compare with other servers in the rankings?

R16 ОСНОВНОЙ | MAIN FOR ALL sits at #4,883 for seven-day player hours, placing it in the top 22% of ranked servers.

How full is R16 ОСНОВНОЙ | MAIN FOR ALL right now?

Of 116 slots, 0 are taken on R16 ОСНОВНОЙ | MAIN FOR ALL right now. A seven-day sample gives 0 players on average and 4 at the top. The busiest point in the last 48 hours came at 10:00 UTC, averaging 2 players.

Getting on

What is the way to join R16 ОСНОВНОЙ | MAIN FOR ALL?

You can connect by pressing F1 in Rust and entering client.connect 109.248.241.100:31100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp116,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp116
Max players It has 116 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.