Rust Data LabData lab · live
Live readings Servers11,637 Players32,155 Populated2,791 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Community · atomic number 8,937, its rank

My Solo Server

Offline 109.72.249.24:28015 checked 14h ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average1peak 1
Rank · atomic number#8,937top 40%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75113:0012:0013:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 142
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average 142/ 250
  2. 2 Ru Rustoria.co - … 124
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 124/ 200
  3. 3 Ru Rusty Moose |E… 14
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average 16/ 250
  5. 5 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 12/ 100
  6. 6 Ru Rustoria.co - … 36
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 36/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Solo Server?

The map on My Solo Server is procedural, made by the game.

How is My Solo Server configured, and what rules apply?

No gather rate appears in the name of My Solo Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does My Solo Server sit?

No region is published by My Solo Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 109.72.249.24:28015 is the address it uses.

Which Rust version is My Solo Server on?

On Windows, My Solo Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does My Solo Server stay up, and how reliable is its uptime?

Currently offline, My Solo Server was last seen 14 hours ago. It was online for 6 of 168 hours in the last 7 full days, which is 4% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipes and resets

What is the wiping pattern on My Solo Server?

Too few wipes are on record for My Solo Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was made.

Where it appears

What should you understand from the tags My Solo Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Solo Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Solo Server come up?

These themed Rust Data Lab lists carry My Solo Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does My Solo Server place?

My Solo Server sits at #8,937 for seven-day player hours, placing it in the top 40% of ranked servers.

How many players does My Solo Server have at the moment?

My Solo Server is offline at the moment; the last sighting was 14 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

Getting on

How can you connect to My Solo Server?

You can connect by pressing F1 in Rust and entering client.connect 109.72.249.24:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.