Rust Data LabData lab · live
Live readings Servers11,703 Players41,069 Populated3,025 Fresh wipes · 3h98 Sampled every 5 min

Element card · group Community · atomic number 13,194, its rank

Name of Server as Shown on the Client Server List

Offline 109.81.121.69:28015 checked 15d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,194top 61%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep3 Oct8 Oct14 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:55 UTC26d ago 1 – running 0
Mon 28 Sep, 12:36 UTC30d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 196
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 196/ 250
  2. 2 Ru Rustoria.co - … 119
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119/ 200
  3. 3 Ru Rusty Moose |E… 23
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 23/ 250
  4. 4 Ru Rustoria.co - … 11
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23/ 100
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 28/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

Which location is Name of Server as Shown on the Client Server List based in?

There is no region on record for Name of Server as Shown on the Client Server List. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 109.81.121.69:28015 is the address it uses.

On what Rust version does Name of Server as Shown on the Client Server List operate?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Currently offline, Name of Server as Shown on the Client Server List was last seen 15 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 September 2026.

Wipe schedule

What is the wiping pattern on Name of Server as Shown on the Client Server List?

Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 18 hours ago.

How does Name of Server as Shown on the Client Server List look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags Name of Server as Shown on the Client Server List carries?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Name of Server as Shown on the Client Server List appear in?

The Rust Data Lab lists that include Name of Server as Shown on the Client Server List are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

Name of Server as Shown on the Client Server List sits at #13,194 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 15 days 12 hours ago.

Connection

How can you connect to Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and entering client.connect 109.81.121.69:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.