Rust Data LabData lab · live
Live readings Servers11,680 Players52,558 Populated3,201 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,335, its rank

Development Server

Offline 109.89.222.238:28015 checked 6d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 355
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 355/ 375
  2. 2 Ru Rustoria.co - … 327
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 327/ 325
  3. 3 Ru Rusty Moose |E… 33
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 33/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 55
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 55/ 100
  6. 6 Ru Rustoria.co - … 168
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 168/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Development Server?

A procedural map runs on Development Server, generated by the game.

How is Development Server configured, and what rules apply?

The name of Development Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Development Server based in?

No region is published by Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 109.89.222.238:28015.

What Rust version does Development Server currently run?

On Windows, Development Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does Development Server stay up, and how reliable is its uptime?

Currently offline, Development Server was last seen 6 days 1 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipe days

What is the wiping pattern on Development Server?

The record holds too few of Development Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 1 hours ago.

Tags, lists

What should you understand from the tags Development Server carries?

These are the tags Development Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Development Server appear in?

You will find Development Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How does Development Server compare with other servers in the rankings?

Player hours over the last week put Development Server at #15,335, inside the top 69% of ranked servers.

How many players does Development Server have at the moment?

The last recorded sighting of Development Server was 6 days 1 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

What steps get you onto Development Server?

In Rust, press F1 and enter client.connect 109.89.222.238:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.