Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group PvE · atomic number 1,232, its rank

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online EA 110.235.108.197:28015 checked 9m ago

3x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 4/ 200 2% full Room to join
7-day average6peak 24
Rank · atomic number#1,232top 6% · #125 in EA
Last wipe13d agobiweekly schedule
Next wipe1hThu 29 Oct, 14:38 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0510152014:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:38 UTC, in 1h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 1hThu 29 Oct, 14:38 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 14:38 UTC
  4. 28d 1hThu 26 Nov, 14:38 UTC
  5. 35d 5hThu 3 Dec, 19:00 UTCFW
  6. 42d 1hThu 10 Dec, 14:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC13d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW27d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rn RnC PVE 3X | W… 0
    RnC PVE 3X | Wiped: 15/10 EA · groups of 30+ · 3x · biweekly · 2 on average 0/ 50
  2. 2 쿠키 [KR] 쿠키서버 PVE/… 20
    [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 EA · groups of 8+ · 3x · monthly · 15 on average 20/ 100
  3. 3 Vi [VN/SEA] VietR… 4
    [VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly EA · groups of 8+ · 2x · biweekly · 2 on average 4/ 40
  4. 4 Ha [KR] HAPPY PIG… 1
    [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP EA · groups of 8+ · 5x · biweekly · 2 on average 1/ 30
  5. 5 모코 모코코서버 [PVE|X3|… 1
    모코코서버 [PVE|X3|이벤트|초보] EA · groups of 8+ · 3x · monthly · 2 on average 1/ 100
  6. 6 より よりみちRUST ─ JP/… 3
    よりみちRUST ─ JP/PVE/X2/beginner/vanilla+ EA · groups of 10+ · 2x · biweekly · 2 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

A procedural map of size 4,250 with seed 1289664801 runs on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

According to its name, Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs 3x gather. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Distorted - PVE 3X - Events and Raidable Bases - Biweekly sit?

With its EA tag, Distorted - PVE 3X - Events and Raidable Bases - Biweekly places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 110.235.108.197:28015.

On what Rust version does Distorted - PVE 3X - Events and Raidable Bases - Biweekly operate?

Rust network protocol 2635 and build 168909 on Windows is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly stay up, and how reliable is its uptime?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly is live as of now. The uptime it reports suggests it restarted roughly 4 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly known for smooth running?

In the last 48 hours, it averaged 207 server fps, with a low of 138. The entity count reached 159,026, including buildings, deployables and all other world items. The highest memory usage was 4,979 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Distorted - PVE 3X - Events and Raidable Bases - Biweekly wipe, and how often?

The prediction for Distorted - PVE 3X - Events and Raidable Bases - Biweekly follows its tag, as too few wipes are on record to confirm the schedule. Due next on Thursday 29 October at 14:38 UTC is its wipe. Counting back, the current world began 13 days 22 hours ago. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Distorted - PVE 3X - Events and Raidable Bases - Biweekly involve?

Averaged across its recent wipes, the busiest point drew 18 players. Peak numbers on the latest wipe came 46 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. The crowd fell below half by day 8 when it didn't hold.

Tags, lists

What should you understand from the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly carries?

gmrust (Game mode): Standard Rust survival is the game here; mp200 (Max players): It has 200 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): The server browser files it under East Asia: that is the tag list Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Distorted - PVE 3X - Events and Raidable Bases - Biweekly appear in?

These themed Rust Data Lab lists carry Distorted - PVE 3X - Events and Raidable Bases - Biweekly: 3x Rust servers, live, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

What position does Distorted - PVE 3X - Events and Raidable Bases - Biweekly hold among Rust servers?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly is #1,232 on seven-day player hours, #125 in Asia, and in the top 6% of all ranked servers.

How many players does Distorted - PVE 3X - Events and Raidable Bases - Biweekly have at the moment?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly currently shows 4 players across 200 slots. The week's figures average 6 players and top out at 24. Peak time in the past 48 hours: 15:00 UTC, when the average was 13 players.

Getting on

What is the way to join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

You can connect by pressing F1 in Rust and entering client.connect 110.235.108.197:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/R4DsthDNr.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp200
Max players It has 200 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.