Rust Data LabData lab · live
Live readings Servers11,743 Players54,666 Populated3,375 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 6,682, its rank

场景还原专用服务器

Offline 110.42.96.44:22951 checked 22h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 5
Rank · atomic number#6,682top 30%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0005:0010:0014:0019:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0005:0010:0014:0019:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:31 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 倍档 【蛋壳】10倍|10.23档… 0
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  5. 5 Do [JP] DON-tacos… 3
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Quick answers

from the figures on this page

Settings and map

What map is in play on 场景还原专用服务器?

The map on 场景还原专用服务器 is procedural at size 4,000 with seed 3250, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

How is 场景还原专用服务器 configured, and what rules apply?

No gather rate appears in the name of 场景还原专用服务器. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is 场景还原专用服务器 based in?

No region tag is published by 场景还原专用服务器; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 110.42.96.44:22951 is the address it uses.

Which Rust version is 场景还原专用服务器 on?

On Linux, 场景还原专用服务器 is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 场景还原专用服务器 stay online?

Right now 场景还原专用服务器 is offline, with its last appearance 22 hours ago. According to the uptime it reports, the last restart was about 3 days 12 hours ago. It was online for 141 of 168 hours in the last 7 full days, which is 84% uptime. It first appeared to Rust Data Lab on 19 October 2026.

Does 场景还原专用服务器 hold a steady performance?

In the last 48 hours, it averaged 62 server fps, with a low of 46. Buildings, deployables and everything else in the world added up to as many as 110,040 entities. Memory use peaked at 3,695 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on 场景还原专用服务器?

Too few wipes are on record for 场景还原专用服务器 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was made.

How does 场景还原专用服务器 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 2 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on 场景还原专用服务器?

The game's server browser reads the tags 场景还原专用服务器 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 场景还原专用服务器 appear in?

You will find 场景还原专用服务器 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does 场景还原专用服务器 compare with other servers in the rankings?

The seven-day player-hours table has 场景还原专用服务器 at #6,682, in the top 30% of ranked servers.

What does the current player count on 场景还原专用服务器 tell you?

The last recorded sighting of 场景还原专用服务器 was 22 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 5 at the top. Over 48 hours, the highest average fell at 06:00 UTC, at 0 players.

Connection

What is the way to join 场景还原专用服务器?

You can connect by pressing F1 in Rust and entering client.connect 110.42.96.44:22951, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.tyteam.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.