Element card · group Modded · atomic number 6,682, its rank
场景还原专用服务器
Offline 110.42.96.44:22951 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:31 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on 场景还原专用服务器?
The map on 场景还原专用服务器 is procedural at size 4,000 with seed 3250, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.
How is 场景还原专用服务器 configured, and what rules apply?
No gather rate appears in the name of 场景还原专用服务器. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is 场景还原专用服务器 based in?
No region tag is published by 场景还原专用服务器; its name, though, points to Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. 110.42.96.44:22951 is the address it uses.
Which Rust version is 场景还原专用服务器 on?
On Linux, 场景还原专用服务器 is running Rust network protocol 2635 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does 场景还原专用服务器 stay online?
Right now 场景还原专用服务器 is offline, with its last appearance 22 hours ago. According to the uptime it reports, the last restart was about 3 days 12 hours ago. It was online for 141 of 168 hours in the last 7 full days, which is 84% uptime. It first appeared to Rust Data Lab on 19 October 2026.
Does 场景还原专用服务器 hold a steady performance?
In the last 48 hours, it averaged 62 server fps, with a low of 46. Buildings, deployables and everything else in the world added up to as many as 110,040 entities. Memory use peaked at 3,695 MB. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on 场景还原专用服务器?
Too few wipes are on record for 场景还原专用服务器 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 9 days 15 hours ago the current world was made.
How does 场景还原专用服务器 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 2 hours after the latest wipe, the crowd peaked.
Where it appears
Which meanings sit behind the tags on 场景还原专用服务器?
The game's server browser reads the tags 场景还原专用服务器 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does 场景还原专用服务器 appear in?
You will find 场景还原专用服务器 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does 场景还原专用服务器 compare with other servers in the rankings?
The seven-day player-hours table has 场景还原专用服务器 at #6,682, in the top 30% of ranked servers.
What does the current player count on 场景还原专用服务器 tell you?
The last recorded sighting of 场景还原专用服务器 was 22 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 5 at the top. Over 48 hours, the highest average fell at 06:00 UTC, at 0 players.
Connection
What is the way to join 场景还原专用服务器?
You can connect by pressing F1 in Rust and entering client.connect 110.42.96.44:22951, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.tyteam.net.