Rust Data LabData lab · live
Live readings Servers11,867 Players86,491 Populated4,000 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 13,286, its rank

test

Offline 111.185.1.104:28015 checked 40d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,286no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 15:27 UTC41d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 762
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 762/ 825
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 110
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 110/ 250
  4. 4 Ru Rustoria.co - … 414
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 414/ 500
  5. 5 Ru Rustoria.co - … 237
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 237/ 300
  6. 6 Ru Rustafied.com … 181
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 181/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on test?

A procedural map runs on test, generated by the game.

How is test configured, and what rules apply?

Nothing in the name of test gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does test sit?

There is no region on record for test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 111.185.1.104:28015.

What Rust version does test currently run?

On Windows, test is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is test for staying online?

Currently offline, test was last seen 40 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on test, and at what time?

test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 4 hours ago the current world was made.

What does a typical wipe day on test involve?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags test carries?

The game's server browser reads the tags test publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does test appear in?

The Rust Data Lab lists that include test are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does test hold among Rust servers?

The seven-day player-hours table has test at #13,286, in the top – of ranked servers.

What does the current player count on test tell you?

test is offline at the moment; the last sighting was 40 days 3 hours ago.

How to join

What is the way to join test?

In Rust, press F1 and enter client.connect 111.185.1.104:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.