Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h118 Sampled every 5 min

Element card · group PvE · atomic number 15,391, its rank

LAN-PVE-2P

Offline 111.201.128.141:28015 checked 39d ago

pve
Join the experiment
Atomic mass · players now 0/ 2 0% full Room to join
7-day average0peak –
Rank · atomic number#15,391no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 82
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 51 on average 82/ 200
  2. 2 Ru [EU] RustEZ Pu… 21
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 21/ 200
  3. 3 Ru [US] RustEZ Pu… 34
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average 34/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 8
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 8/ 200
  5. 5 Sk [PvE] Skyline … 25
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average 25/ 150
  6. 6 Ru [EU/GER] Rust … 2
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on LAN-PVE-2P?

A procedural map runs on LAN-PVE-2P, generated by the game.

What rules has LAN-PVE-2P set, and what settings are in force?

No gather rate appears in the name of LAN-PVE-2P. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

About the server

What region hosts LAN-PVE-2P?

No region is published by LAN-PVE-2P. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 111.201.128.141:28015 is the address it uses.

What Rust version does LAN-PVE-2P currently run?

On Windows, LAN-PVE-2P is running Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does LAN-PVE-2P stay online?

Right now LAN-PVE-2P is offline, with its last appearance 39 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipes and resets

How often does a wipe happen on LAN-PVE-2P, and at what time?

LAN-PVE-2P's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was made.

Where it appears

How should you read the tags on LAN-PVE-2P?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players: that is the tag list LAN-PVE-2P publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LAN-PVE-2P appear in?

These themed Rust Data Lab lists carry LAN-PVE-2P: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does LAN-PVE-2P place?

The seven-day player-hours table has LAN-PVE-2P at #15,391, in the top – of ranked servers.

How full is LAN-PVE-2P right now?

LAN-PVE-2P is offline at the moment; the last sighting was 39 days 9 hours ago.

Connection

How can you connect to LAN-PVE-2P?

In Rust, press F1 and enter client.connect 111.201.128.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Player slots: 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.