Rust Data LabData lab · live
Live readings Servers11,687 Players50,243 Populated3,286 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,948, its rank

My Rust Server

Offline 111.252.143.2:28015 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,948top 70%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:08 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 363
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  2. 2 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 25/ 250
  3. 3 Ru Rusty Moose |E… 44
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 44/ 250
  4. 4 Ru Rustoria.co - … 168
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 168/ 200
  5. 5 Ru Rustoria.co - … 67
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 67/ 200
  6. 6 Ru Rustafied.com … 70
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 70/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server?

Generated by the game, the map on My Rust Server is procedural.

What settings and rules apply on My Rust Server?

Nothing in the name of My Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts My Rust Server?

Nothing about a region is published by My Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 111.252.143.2:28015.

Which Rust version is My Rust Server on?

Rust network protocol 2634 and build 166586 on Windows is what My Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust Server stay online?

My Rust Server is not online at the moment; the last sighting was 25 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 2 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does My Rust Server wipe, and how often?

My Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 10 hours ago.

On My Rust Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags My Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): The game build is 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list My Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust Server come up?

You will find My Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does My Rust Server compare with other servers in the rankings?

Player hours over the last week put My Rust Server at #15,948, inside the top 70% of ranked servers.

What does the current player count on My Rust Server tell you?

My Rust Server is offline at the moment; the last sighting was 25 days 4 hours ago.

Connection

How can you connect to My Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 111.252.143.2:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build The game build is 166586.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.