Rust Data LabData lab · live
Live readings Servers11,675 Players46,574 Populated2,995 Fresh wipes · 3h93 Sampled every 5 min

Element card · group Community · atomic number 13,233, its rank

My Local Test Rust Server

Offline 114.10.114.195:28015 checked 36d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,233top 57%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46/ 250
  2. 2 Ru Rustoria.co - … 79
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 79/ 200
  3. 3 Ru Rusty Moose |E… 249
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 249/ 300
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 293
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 293/ 375
  6. 6 Ru Rustoria.co - … 257
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 257/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on My Local Test Rust Server?

A procedural map runs on My Local Test Rust Server, generated by the game.

What settings and rules apply on My Local Test Rust Server?

The name of My Local Test Rust Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

Which location is My Local Test Rust Server based in?

There is no region on record for My Local Test Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 114.10.114.195:28015.

Which Rust version is My Local Test Rust Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Local Test Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is My Local Test Rust Server for staying online?

My Local Test Rust Server is not online at the moment; the last sighting was 36 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 September 2026.

Wipe days

How often does a wipe happen on My Local Test Rust Server, and at what time?

My Local Test Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 7 hours ago.

Where it appears

Which meanings sit behind the tags on My Local Test Rust Server?

These are the tags My Local Test Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Test Rust Server come up?

These themed Rust Data Lab lists carry My Local Test Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Local Test Rust Server place?

My Local Test Rust Server sits at #13,233 for seven-day player hours, placing it in the top 57% of ranked servers.

How full is My Local Test Rust Server right now?

No live signal from My Local Test Rust Server right now, which was last seen 36 days 23 hours ago.

Connection

What steps get you onto My Local Test Rust Server?

In Rust, press F1 and enter client.connect 114.10.114.195:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.