Element card · group Community · atomic number 15,049, its rank
LinuxGSM
Offline 114.148.248.42:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
How is LinuxGSM configured, and what rules apply?
Nothing in the name of LinuxGSM gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is LinuxGSM based in?
No region is published by LinuxGSM. Rust Data Lab shows a server's stated location, not a verified position of the machine. 114.148.248.42:28015 is the address it uses.
Which Rust version is LinuxGSM on?
Rust network protocol 2633 and build 163794 on Linux is what LinuxGSM uses. The protocol must match for you to join; Steam will update your game.
How reliably does LinuxGSM stay online?
Currently offline, LinuxGSM was last seen 44 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe schedule
How often does a wipe happen on LinuxGSM, and at what time?
The record holds too few of LinuxGSM's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 44 days 19 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
These themed Rust Data Lab lists carry LinuxGSM: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does LinuxGSM place?
The seven-day player-hours table has LinuxGSM at #15,049, in the top – of ranked servers.
What does the current player count on LinuxGSM tell you?
LinuxGSM is offline at the moment; the last sighting was 44 days 19 hours ago.
Connection
What is the way to join LinuxGSM?
You can connect by pressing F1 in Rust and entering client.connect 114.148.248.42:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.