Element card · group Community · atomic number 15,040, its rank
LinuxGSM
Offline 114.148.248.42:30128 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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2
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3
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4
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5
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Quick answers
from the figures on this pageSettings and map
What map is in play on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
How is LinuxGSM configured, and what rules apply?
No gather rate appears in the name of LinuxGSM. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
Which location is LinuxGSM based in?
No region is published by LinuxGSM. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 114.148.248.42:30128.
What Rust version does LinuxGSM currently run?
Rust network protocol 2633 and build 163794 on Linux is what LinuxGSM uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is LinuxGSM for staying online?
LinuxGSM is not online at the moment; the last sighting was 45 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipes and resets
What is the wiping pattern on LinuxGSM?
Too few wipes are on record for LinuxGSM to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 15 hours ago.
Where it appears
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list LinuxGSM publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does LinuxGSM come up?
These themed Rust Data Lab lists carry LinuxGSM: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does LinuxGSM compare with other servers in the rankings?
The seven-day player-hours table has LinuxGSM at #15,040, in the top – of ranked servers.
What does the current player count on LinuxGSM tell you?
No live signal from LinuxGSM right now, which was last seen 45 days 14 hours ago.
Getting on
What is the way to join LinuxGSM?
In Rust, press F1 and enter client.connect 114.148.248.42:30128. Or click Launch Rust here to open Rust via Steam and connect automatically.