Rust Data LabData lab · live
Live readings Servers11,614 Players34,171 Populated2,816 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Community · atomic number 4,912, its rank

RustRENSHU1

Offline 114.149.10.131:28015 checked 10h ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average1peak 1
Rank · atomic number#4,912top 22%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75120:0021:0022:0016:0017:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:47 UTC4d ago – – – 1
Sat 24 Oct, 09:55 UTC4d ago – – – 1
Fri 23 Oct, 11:08 UTC5d ago – – – 0
Fri 23 Oct, 10:51 UTC5d ago – – – 1
Fri 23 Oct, 09:58 UTC5d ago – – – 0
Tue 20 Oct, 10:05 UTC8d ago – – – 1
Tue 20 Oct, 09:30 UTC8d ago 1 held half 3 days 1
Mon 19 Oct, 06:00 UTC10d ago 1 – 1.1 days 1
Thu 15 Oct, 19:14 UTC13d ago 1 held half 3.4 days 1
Wed 14 Oct, 23:15 UTC14d ago – – – 0

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Settings and map

What map is in play on RustRENSHU1?

A procedural map runs on RustRENSHU1, generated by the game.

What rules has RustRENSHU1 set, and what settings are in force?

The name of RustRENSHU1 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RustRENSHU1?

There is no region on record for RustRENSHU1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 114.149.10.131:28015 is the address it uses.

On what Rust version does RustRENSHU1 operate?

Rust network protocol 2635 and build 168909 on Windows is what RustRENSHU1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustRENSHU1 stay up, and how reliable is its uptime?

Currently offline, RustRENSHU1 was last seen 10 hours ago. For the last 7 full days, 53 of 168 hours were online, giving 32% uptime. It first appeared to Rust Data Lab on 11 October 2026.

Wipe days

When does RustRENSHU1 wipe, and how often?

No wipe schedule exists for RustRENSHU1: its world is remade every few hours, and a reset of that kind is not a wipe.

Tags, lists

What should you understand from the tags RustRENSHU1 carries?

The game's server browser reads the tags RustRENSHU1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustRENSHU1 come up?

The Rust Data Lab lists that include RustRENSHU1 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does RustRENSHU1 place?

RustRENSHU1 sits at #4,912 for seven-day player hours, placing it in the top 22% of ranked servers.

How many players does RustRENSHU1 have at the moment?

The last recorded sighting of RustRENSHU1 was 10 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 21:00 UTC, when the average was 1 players.

How to join

How can you connect to RustRENSHU1?

You can connect by pressing F1 in Rust and entering client.connect 114.149.10.131:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.