Element card · group Modded · atomic number 13,624, its rank
TestServer
Offline 114.223.140.25:10241 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on TestServer?
No gather rate appears in the name of TestServer. A group can hold 4 players at most (quad). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is TestServer based in?
There is no region on record for TestServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 114.223.140.25:10241 is the address it uses.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 167231 on Windows is what TestServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TestServer stay online?
TestServer is not online at the moment; the last sighting was 19 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does TestServer wipe, and how often?
TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 22 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does TestServer appear in?
You will find TestServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Player numbers
Against other Rust servers, where does TestServer place?
TestServer sits at #13,624 for seven-day player hours, placing it in the top 62% of ranked servers. The quad ranking puts it at #592.
How full is TestServer right now?
TestServer is offline at the moment; the last sighting was 19 days 12 hours ago.
Getting on
How can you connect to TestServer?
You can connect by pressing F1 in Rust and entering client.connect 114.223.140.25:10241, or by pressing Launch Rust here, which starts the game through Steam and joins for you.