Element card · group Modded · atomic number 10,535, its rank
TestServer
Offline 114.224.115.164:10241 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers, and #519 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on TestServer?
No gather rate appears in the name of TestServer. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts TestServer?
Nothing about a region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 114.224.115.164:10241.
Which Rust version is TestServer on?
Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.
Does TestServer stay up, and how reliable is its uptime?
Right now TestServer is offline, with its last appearance 2 days 4 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. It first appeared to Rust Data Lab on 27 October 2026.
Wipes and resets
What is the wiping pattern on TestServer?
TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.
Where it appears
What should you understand from the tags TestServer carries?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How does TestServer compare with other servers in the rankings?
The seven-day player-hours table has TestServer at #10,535, in the top 47% of ranked servers. Within quad, its rank is #519.
How many players does TestServer have at the moment?
The last recorded sighting of TestServer was 2 days 4 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.
Connection
How can you connect to TestServer?
In Rust, press F1 and enter client.connect 114.224.115.164:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.