Rust Data LabData lab · live
Live readings Servers11,837 Players77,657 Populated3,729 Fresh wipes · 3h257 Sampled every 5 min

Element card · group Modded · atomic number 10,535, its rank

TestServer

Offline 114.224.115.164:10241 checked 2d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 1
Rank · atomic number#10,535top 47%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 47% of all ranked servers, and #519 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 7
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 7/ 60
  2. 2 Ru Rustoria.co -U… 17
    Rustoria.co -Us Mondays NA · quad · 6 on average 17/ 300
  3. 3 Ma #MAGIC JUMP | … 10
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 10/ 80
  4. 4 Ge Geležinis Mišk… 6
    Geležinis Miškas quad · 6 on average 6/ 99
  5. 5 Lu LusoTuga Prime… 2
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 2/ 100
  6. 6 Pr [EU] Protobit:… 0
    [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 0/ 100

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on TestServer?

No gather rate appears in the name of TestServer. You get up to 4 players per group (quad). survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts TestServer?

Nothing about a region is published by TestServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 114.224.115.164:10241.

Which Rust version is TestServer on?

Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.

Does TestServer stay up, and how reliable is its uptime?

Right now TestServer is offline, with its last appearance 2 days 4 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

What is the wiping pattern on TestServer?

TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

Where it appears

What should you understand from the tags TestServer carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list TestServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TestServer come up?

The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

How does TestServer compare with other servers in the rankings?

The seven-day player-hours table has TestServer at #10,535, in the top 47% of ranked servers. Within quad, its rank is #519.

How many players does TestServer have at the moment?

The last recorded sighting of TestServer was 2 days 4 hours ago, and it is offline now. A seven-day sample gives 1 players on average and 1 at the top.

Connection

How can you connect to TestServer?

In Rust, press F1 and enter client.connect 114.224.115.164:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts4
Group limit Teams cap at 4 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.