Rust Data LabData lab · live
Live readings Servers11,620 Players32,393 Populated2,767 Fresh wipes · 3h69 Sampled every 5 min

Element card · group Modded · atomic number 8,110, its rank

TestServer

Offline 114.224.141.97:10241 checked 3d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 1
Rank · atomic number#8,110top 36%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers, and #436 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 1
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1/ 60
  2. 2 Ge Geležinis Mišk… 0
    Geležinis Miškas quad · 6 on average 0/ 99
  3. 3 Ma #MAGIC JUMP | … 2
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 2/ 80
  4. 4 Ca Canadian Chill… 2
    Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 4 on average 2/ 50
  5. 5 Lu LusoTuga Prime… 0
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 0/ 100
  6. 6 Pe Persona#1 |Для… 0
    Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average 0/ 200

Quick answers

from the figures on this page

Map and rules

What rules has TestServer set, and what settings are in force?

No gather rate appears in the name of TestServer. The group cap is 4 players (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is TestServer based in?

No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 114.224.141.97:10241.

What Rust version does TestServer currently run?

Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.

Does TestServer stay up, and how reliable is its uptime?

TestServer is not online at the moment; the last sighting was 3 days 14 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipe schedule

How often does a wipe happen on TestServer, and at what time?

TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.

Lists and tags

What should you understand from the tags TestServer carries?

These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does TestServer come up?

The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Population

How does TestServer compare with other servers in the rankings?

The seven-day player-hours table has TestServer at #8,110, in the top 36% of ranked servers. In the quad category it ranks #436.

How full is TestServer right now?

TestServer is offline at the moment; the last sighting was 3 days 14 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

Connection

How can you connect to TestServer?

In Rust, press F1 and enter client.connect 114.224.141.97:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.