Element card · group Modded · atomic number 8,110, its rank
TestServer
Offline 114.224.141.97:10241 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 36% of all ranked servers, and #436 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has TestServer set, and what settings are in force?
No gather rate appears in the name of TestServer. The group cap is 4 players (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is TestServer based in?
No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 114.224.141.97:10241.
What Rust version does TestServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer uses. The protocol must match for you to join; Steam will update your game.
Does TestServer stay up, and how reliable is its uptime?
TestServer is not online at the moment; the last sighting was 3 days 14 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipe schedule
How often does a wipe happen on TestServer, and at what time?
TestServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 23 hours ago.
Lists and tags
What should you understand from the tags TestServer carries?
These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TestServer come up?
The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Population
How does TestServer compare with other servers in the rankings?
The seven-day player-hours table has TestServer at #8,110, in the top 36% of ranked servers. In the quad category it ranks #436.
How full is TestServer right now?
TestServer is offline at the moment; the last sighting was 3 days 14 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
Connection
How can you connect to TestServer?
In Rust, press F1 and enter client.connect 114.224.141.97:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.