Rust Data LabData lab · live
Live readings Servers11,757 Players71,901 Populated3,470 Fresh wipes · 3h213 Sampled every 5 min

Element card · group Modded · atomic number 13,159, its rank

TestServer

Offline 114.224.223.198:10241 checked 8d ago

quad moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,159top 59%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ge Geležinis Mišk… 1
    Geležinis Miškas quad · 6 on average 1/ 99
  2. 2 Ma #MAGIC JUMP | … 4
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 4/ 80
  3. 3 Ку [RU] Кубань PV… 1
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 1/ 60
  4. 4 Ca Canadian Chill… 16
    Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP NA · quad · weekly · 3 on average 16/ 50
  5. 5 Lu LusoTuga Prime… 1
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 1/ 100
  6. 6 Pr [EU] Protobit:… 1
    [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly EU · quad · biweekly · 2 on average 1/ 100

Quick answers

from the figures on this page

Server setup

How is TestServer configured, and what rules apply?

No gather rate appears in the name of TestServer. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

Which location is TestServer based in?

No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 114.224.223.198:10241 is the address it uses.

Which Rust version is TestServer on?

On Windows, TestServer is running Rust network protocol 2634 and build 167231. The protocol must match for you to join; Steam will update your game.

How dependable is TestServer for staying online?

Right now TestServer is offline, with its last appearance 8 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.

Wipe schedule

What is the wiping pattern on TestServer?

Too few wipes are on record for TestServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 17 hours ago.

Lists and tags

What should you understand from the tags TestServer carries?

These are the tags TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts4 (Group limit): The team limit is 4; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TestServer appear in?

The Rust Data Lab lists that include TestServer are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

Against other Rust servers, where does TestServer place?

Player hours over the last week put TestServer at #13,159, inside the top 59% of ranked servers. Within quad, its rank is #578.

How many players does TestServer have at the moment?

The last recorded sighting of TestServer was 8 days 8 hours ago, and it is offline now.

How to join

How can you connect to TestServer?

In Rust, press F1 and enter client.connect 114.224.223.198:10241. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts4
Group limit The team limit is 4.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build Build number: 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.